Foundations of Graphics & Compute - Volume 2: Rendering  (Hardback)

Foundations of Graphics & Compute - Volume 2: Rendering (Hardback)

Published: September 7, 2024

ISBN: 979-8338619353

webgpu wgsl graphics compute simulation
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About This Book

Revolutionize your approach to the intersection of webgpu and wgsl that will transform your development process.

Key Features

  • Performance optimization techniques
  • Troubleshooting guide for common issues and errors
  • Performance optimization techniques
  • Case studies from successful projects
  • Hands-on exercises with real-world scenarios

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Reader photo of Foundations of Graphics & Compute - Volume 2: Rendering  (Hardback)
Reader photo of Foundations of Graphics & Compute - Volume 2: Rendering  (Hardback)
Reader photo of Foundations of Graphics & Compute - Volume 2: Rendering  (Hardback)

Community Reviews

4.8/5 (199 reviews)
5 stars (85%)
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Discussions About This Book

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Why every developer should read Foundations of Graphics & Compute - Volume 2: Rendering (Hardback)

Posted by Tatum Walker 23 hours ago

As a senior developer, I'm often skeptical of technical books, but Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) surprised me. The authors don't just explain how things work—they explain why they work that way, which is crucial for truly understanding these concepts. The sections on graphics are worth the price alone.

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Applying concepts from Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) in real projects

Posted by Phoenix Parker 18 hours ago

I've been working with webgpu for over five years, and I still found valuable insights in Foundations of Graphics & Compute - Volume 2: Rendering (Hardback). The chapter on wgsl particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.

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Kennedy Johnson

The section on optimization in Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) is brilliant. I applied their recommendations to our legacy codebase and saw a 40% performance improvement.

4 hours ago
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Oakley Turner

I've been recommending Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) to everyone. It's rare to find a technical book that's both deeply informative and enjoyable to read.

2 hours ago
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Why every developer should read Foundations of Graphics & Compute - Volume 2: Rendering (Hardback)

Posted by Lennon Roberts 16 hours ago

I've been working with webgpu for over five years, and I still found valuable insights in Foundations of Graphics & Compute - Volume 2: Rendering (Hardback). The chapter on wgsl particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.

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Finley Clark

The case studies in Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) are worth their weight in gold. Seeing these principles applied to real projects makes all the difference.

2 hours ago
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Key takeaways from Foundations of Graphics & Compute - Volume 2: Rendering (Hardback)

Posted by Indigo Smith 10 hours ago

I've been working with webgpu for over five years, and I still found valuable insights in Foundations of Graphics & Compute - Volume 2: Rendering (Hardback). The chapter on wgsl particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.

webgpu
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Unexpected insights from Foundations of Graphics & Compute - Volume 2: Rendering (Hardback)

Posted by Alex Roberts 6 hours ago

I recommended Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) to my entire team after reading it. We've implemented several of the practices suggested in the book, and we've already seen improvements in our code quality and development speed. The practical advice is backed by research and real-world experience.

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Key takeaways from Foundations of Graphics & Compute - Volume 2: Rendering (Hardback)

Posted by Drew Rodriguez 19 hours ago

Foundations of Graphics & Compute - Volume 2: Rendering (Hardback) isn't just another technical manual—it's a thoughtful exploration of what it means to be an effective developer in today's landscape. The authors blend technical depth with philosophical insights that have changed how I think about my craft.

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Foundations of Graphics & Compute - Volume 2: Rendering  (Hardback)

Foundations of Graphics & Compute - Volume 2: Rendering (Hardback)

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$282.33
Buy on Amazon
Community Stats
Readers of this book: 1782
Active discussions: 73
5-star ratings: 94%
Would recommend: 96%