Published: June 25, 2025
ISBN: 9798289659729
Written by industry experts, practical applications of DirectX, DirectX 12, HLSL that will transform your development process.
Posted by Emerson Torres 24 hours ago
What sets DirectX+HLSL/Graphics/Compute All-in-One (Paperback) apart is its focus on practical application. Each chapter includes exercises that challenge you to apply what you've learned, and the companion website provides additional resources. I've already incorporated several techniques into my daily work.
Posted by Parker Lee 22 hours ago
As a senior developer, I'm often skeptical of technical books, but DirectX+HLSL/Graphics/Compute All-in-One (Paperback) surprised me. The authors don't just explain how things work—they explain why they work that way, which is crucial for truly understanding these concepts. The sections on HLSL are worth the price alone.
Posted by Riley Lopez 16 hours ago
I've been working with DirectX for over five years, and I still found valuable insights in DirectX+HLSL/Graphics/Compute All-in-One (Paperback). The chapter on DirectX 12 particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.
Our entire team is reading DirectX+HLSL/Graphics/Compute All-in-One (Paperback) together and discussing a chapter each week. It's been great for aligning our approach to development.
1 hours ago
Posted by Jules Edwards 20 hours ago
I've been working with DirectX for over five years, and I still found valuable insights in DirectX+HLSL/Graphics/Compute All-in-One (Paperback). The chapter on DirectX 12 particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.
Posted by Peyton Anderson 3 hours ago
I've been working with DirectX for over five years, and I still found valuable insights in DirectX+HLSL/Graphics/Compute All-in-One (Paperback). The chapter on DirectX 12 particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.
Posted by Jesse Clark 9 hours ago
I've been working with DirectX for over five years, and I still found valuable insights in DirectX+HLSL/Graphics/Compute All-in-One (Paperback). The chapter on DirectX 12 particularly transformed how I approach my work. The examples are practical and the explanations are clear without being oversimplified.
The section on optimization in DirectX+HLSL/Graphics/Compute All-in-One (Paperback) is brilliant. I applied their recommendations to our legacy codebase and saw a 40% performance improvement.
3 hours ago
The case studies in DirectX+HLSL/Graphics/Compute All-in-One (Paperback) are worth their weight in gold. Seeing these principles applied to real projects makes all the difference.
2 hours ago
Our entire team is reading DirectX+HLSL/Graphics/Compute All-in-One (Paperback) together and discussing a chapter each week. It's been great for aligning our approach to development.
3 hours agoThe case studies in DirectX+HLSL/Graphics/Compute All-in-One (Paperback) are worth their weight in gold. Seeing these principles applied to real projects makes all the difference.
2 hours ago